Friday, March 16, 2012

Call of Duty: World at War


World at War is a game in the Call of Duty series, and features a more mature theme than its previous installments The game is also open-ended, giving the player multiple ways to complete objective The gameplay of World at War shares several features with previous iterations of the franchise. Players fight alongside AI-controlled teammates. They help during the game's missions by providing cover fire, shooting down enemies, and clearing rooms for entry.

Plot

The story begins in Makin Island at night on August 17, 1942. Marine Private C. Miller watches the torture and execution of Private K. Pyle, a fellow Marine, by the Japanese. But before they could kill Miller, he is rescued by a squad of Marines, led by Corporal Roebuck and Sergeant Tom Sullivan just as they assault the island, replicating the Makin Island raid. The following mission then starts two years later at the beginning of the Battle of Peleliu. After breaking through the Japanese lines on the Peleliu beach, Miller destroys two Type 97 Chi-Ha tanks with rocket strikes, allowing their tanks to advance. At the end of the mission, Sergeant Sullivan is killed by a Japanese officer with a katana. Roebuck, now promoted to Sergeant, and his squad make their way through the Peleliu swamps to launch an assault on a Japanese-held airfield to disable anti-aircraft guns. During the assault, Miller acquires a flamethrower to destroy a bunker and a bazooka to blow up Japanese tanks.

 North American cover
Developer     : Treyarch, Certain Affinity
Publisher       : Activision
Director        : Margaret Tang
Artist            : Brian Anderson


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